The head tracker I wanted to use myself.
Browser-based configuration.
Lightweight local runtime.
Dedicated USB connection. No batteries. No pairing. No wireless latency.
6DOF tracking. High-frequency output. Low latency. Smooth, precise motion.
Features 100% autonomous on-board processing. All complex sensor fusion and 16-bit quaternion mathematics are computed entirely inside the unit, demanding zero host CPU load and preserving every drop of PC performance for your simulator's frame rate.
We outgrew standard protocols. Trk-H is powered by a custom-built, ultra-lightweight runtime that completely bypasses legacy third-party bottlenecks (like OpenTrack). This direct pipeline guarantees uncompromising speed and a truly native feel, all while operating with near-zero background CPU load.
Beyond standard input processing, Trk-H utilizes an advanced multi-layer filtering architecture completely unconstrained by legacy 16-bit HID resolution limits. This actively isolates sensor noise, delivering a buttery-smooth, drift-free experience with zero need for PC-side software filters.
"I built Trk-H because I wanted a head tracker that didn't make me compromise. After trying virtually every approach I could think of, this is the best head tracker I've ever experienced."